Curriculum Design: getting started
This session will discuss the appropriate approaches to developing curriculum for Higher Education. In particular, we’ll be looking at the Programme documentation, Learning Outcomes, and highlighting common misconceptions.
Presented by: Mario Michaelides , Reader in Games Design
* Please note, this is a repeat session.
Aimed atStaff involved in teaching, assessing and/or supporting learning
Aims & Objectives
The aim of this session is to develop the participants' knowledge of curriculum design. Following this session, participants are encouraged to explore these further within their discipline.
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This workshop is provided by
Academic Professional Development Unit
Email address firstname.lastname@example.org